‘I like that you can learn’: Montreal’s East Hill embraces STEAM to transform classrooms

A rising academic initiative is reshaping how college students be taught at East Hill Elementary College in Montreal’s Rivière-des-Prairies, the place a hands-on, problem-solving strategy has change into central to classroom life.

The STEAM mannequin — integrating Science, Expertise, Engineering, Arts and Arithmetic — is now totally embedded on the college following a three-year pilot venture led by the English Montreal College Board (EMSB). The strategy emphasizes collaboration, vital considering and real-world utility, marking a shift away from conventional educating strategies.

Initially launched on the EMSB in the course of the 2016–2017 college yr, STEAM advanced from STEM schooling by incorporating the humanities to deal with gaps in creativity, communication and design — expertise more and more seen as important within the Twenty first century.

A STEAM signal is seen exterior East Hill Elementary College in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

From pilot venture to school-wide transformation

East Hill’s pilot venture, launched in 2023, was designed to create lasting, systemic change. Lecturers throughout all grade ranges participated in skilled improvement, curriculum mapping and the creation of interdisciplinary tasks generally known as Studying and Analysis Conditions (LES).

These LES tasks are grounded in problem-solving and sometimes observe design considering or engineering processes. College students are requested to deal with challenges akin to constructing floating vessels, developing towers or designing instruments impressed by historic contexts.

The STEAM classroom door is seen at East Hill Elementary College in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

Instructor Samantha Teti stated the strategy represents greater than only a educating technique.

“It takes the 5 topics and it brings it collectively in order that we now have cross-curricular connections,” she stated. “We actually encourage the scholars to discover what they’re doing, we ask them to downside remedy, to assume critically, to collaborate with one another and most significantly, in my view, is to take what they’ve discovered and apply it in actual life conditions,” she stated.

Teti stated this system has been broadly embraced throughout the varsity neighborhood and is carried out from the earliest ranges.

“The kids actually, actually like it. It’s been about three years that we’ve been implementing this within the college and it’s actually nice,” she stated. “It’s not just for the higher ranges, we additionally carried out with the youthful youngsters in addition to early as pre-Ok, they usually actually, actually take pleasure in it,” she stated.

Samantha Teti, a instructor at East Hill Elementary College, is seen within the classroom in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

She added that the construction of every venture is fastidiously deliberate by LES.

“We actually take into consideration the issue that we would like the kids to be confronted with in order that they will exit and remedy the issue,” she stated.

On the centre of all of it is the varsity’s makerspace — a devoted classroom crammed with instruments and supplies the place college students design, construct and take a look at their concepts.

“It’s very nice to have this makerspace room in order that they will really interact with the entire materials that’s obtainable to them,” Teti stated.

College students at East Hill Elementary College are seen within the makerspace classroom in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

College students embrace creativity and studying by errors

College students say the STEAM strategy makes studying extra partaking and significant, significantly by its emphasis on experimentation and creativity.

“I like that you could be taught, make errors, and be taught a whole lot of stuff and have enjoyable,” stated Grade 4 scholar Lorenzo Masella.

He described constructing a working gramophone utilizing paper, Lego parts and coding as considered one of his latest tasks.

“I discovered that making errors is regular,” he stated.

A scholar venture is seen within the makerspace classroom at East Hill Elementary College in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

Classmate Gianfranco Arcadi stated this system encourages persistence and innovation.

“I like that you simply get to make superior issues, and also you get to downside remedy, and use the iPads and the computer systems,” he stated. “I discovered that some tasks received’t work, some tasks will work, and I discovered from my errors, and I all the time proceed making an attempt to make it work,” he stated.

Gianfranco Arcadi (left) and Lorenzo Masella (proper), Grade 4 college students at East Hill Elementary College, are seen within the makerspace classroom in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

Supporting various learners by collaboration

Lecturers say the mannequin is especially efficient for college kids who wrestle in conventional tutorial settings, providing alternative routes to remain engaged and succeed.

“For college kids who wrestle a bit extra in conventional topics, who wrestle in studying or writing or perhaps staying engaged for a protracted time frame, STEAM actually permits them a distinct means of studying, in order that they’re working with their palms, they’re in a position to keep engaged for an extended time frame, they’re working collaboratively with others, so I really feel that STEAM actually does assist college students who wrestle in conventional studying,” stated Grade 4 instructor Kristina Provost.

Kristina Provost, a Grade 4 instructor at East Hill Elementary College, is seen within the classroom in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

She emphasised that problem-solving is on the coronary heart of every venture.

“College students have discovered easy methods to downside remedy as a result of an enormous a part of STEAM is that it’s problem-based, so they’re confronted with an issue, they should discover options, they should work collaboratively with others, they share their concepts, they take heed to the concepts of others they usually attempt to discover options to the issue that they’re dealing with, and if it doesn’t work then they fight once more — it’s all trial and error,” she stated.


A give attention to course of, not simply outcomes

On the EMSB degree, consultants say this system has advanced considerably since its early days, transferring past easy “making” actions to a extra structured and intentional framework.

Pedagogical advisor Jason Bixby stated the present mannequin is guided by key ideas, together with interdisciplinary studying, collaboration and authenticity.

“We wish the training to be genuine and after we say genuine, we imply it must be student-oriented or student-directed. We additionally need it to be actual world if doable,” he stated. “The 2 I might say largest parts is that it’s problem-based and process-driven. The 2 processes that we make use of are the design considering course of and the engineering design course of,” he stated.

Jason Bixby, a pedagogical advisor for STEAM on the English Montreal College Board, is seen at East Hill Elementary College in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

He added that creating Twenty first-century competencies stays this system’s core goal.

“The Twenty first century expertise are the explanation for being, I might say, for STEAM schooling. These problem-solving studying expertise and significant — we’ve heard of the 4 Cs — but additionally the perseverance and the stick-to-it sort of factor is essential. That’s the explanation that STEAM exists, actually,” he stated.


Connecting classroom studying to the actual world

Valerie Honig, additionally a pedagogical advisor with the EMSB, stated this system helps college students perceive the relevance of what they’re studying.

“Whenever you current a context, an actual world situation, college students are in a position then to see, okay, it’s not simply vital that I do know what, it’s additionally vital that I understand how,” she stated.

Valerie Honig, a pedagogical advisor for STEAM on the English Montreal College Board, is seen at East Hill Elementary College in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

She added that this strategy improves each engagement and retention.

“If I can see its utility and it’s related to my world as an eight yr previous, as a 12 yr previous, then I’m going to be extra engaged within the utility of stated expertise or stated data, and significantly as a result of I’m collaborating with my friends as properly,” she stated. “So I believe it’s mutually benefiting a pedagogical strategy, for certain,” she stated.


Enlargement alerts broader shift in schooling

Since its introduction in simply two colleges, the STEAM initiative has expanded throughout the EMSB, supported by skilled improvement, funding and the creation of makerspaces.

College students at East Hill Elementary College are seen within the makerspace classroom in Montreal’s Rivière-des-Prairies, March 26, 2026. (Adriana Gentile, CityNews)

Bixby stated the success at East Hill demonstrates the effectiveness of a whole-school mannequin.

“After we began this initiative, we weren’t certain the way it was going to go. It was the primary time for us. It was a pilot venture, and I can say unequivocally that it has been wildly profitable for us,” he stated.

“We now have in place a program that can exist at East Hill, whatever the instructor that is available in or out or the principal that is available in or out. In order that was what we supposed to do, and I really feel that we’ve achieved that,” he stated.

With extra colleges already taking part in comparable pilot tasks and extra anticipated to hitch, EMSB officers say this system displays a broader evolution in schooling — one which prioritizes creativity, collaboration and problem-solving in an more and more digital world.

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